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Welcome to Lemmy.graphics!
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Hi, everyone! I'm Aaron, and I'm a 3D designer that joined Lemmy during the Great Reddit Migration. I consider myself a generalist but I thrive in the world of lighting, rendering, and compositing. I run a small animation studio where I do a lot of work in advertising and indie feature VFX, and in what little spare time I have, I develop the unofficial [Arnold for Blender](https://github.com/lunadigital/btoa) add-on! I noticed there didn't seem to be many communities around computer graphics, so here we are! I'm hoping that if you love to browse subreddits like r/3dmodeling, r/vfx, r/animation, and others, you'll find yourself right at home here. Welcome! If you're interested in more general film conversations, check out the communities over at [Lemmy.film](https://lemmy.film/)! # What the heck is this place? Lemmy.graphics runs on [Lemmy](https://join-lemmy.org/), a self-hosted social link aggregation and discussion platform. Think of it like Reddit, but instead of everything under one site it's split between thousands of interconnected ones. That might sound confusing, but it's actually really easy to engage with communities all over the Lemmyverse. Check out this [Getting Started Guide](https://lemmy.world/post/37906) for more info! Lemmy is completely free and open, and not controlled by any one company. This means that there is no advertising, tracking, or secret algorithms. # Can I create a community for *X* topic? Because we're so small right now I'm limiting new community creation to admins only, but chances are pretty darn good I'll greenlight whatever you want as long as it's tangentially related to computer graphics. Just open a new conversation here with the topic idea, community name, and whether or not you want to be a mod and I'll set it up.
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Houdini 20 Sneak Peek
Looks really amazing!
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BorisFX Acquires Syntheyes
Interesting development. Hope it stays fresh and (relatively) inexpensive.
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[Complete] Scheduled Maintenance Tonight, 8/7/23
We might briefly go offline tonight around 10pm EST as I perform some routine upgrades. I'll repost here when everything is set! Update: Everything is good to go for now! I attempted to upgrade to the latest version of Lemmy but it appears there are still some hiccups that will require special attention so I reverted us back to v0.17.3 for the time being. I will try again this weekend when I have more time.

Unreal Engine 5.3: five key features for CG artists
Really interesting to see native VDB importing and other cool features.
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Infinigen: an open-source generator for procedural 3D environments
Early days for the tool but seems like it would be really useful for concepting. Linux and Mac only at this point. Nvidia or Apple Silicon required. Grab the source here: https://github.com/princeton-vl/infinigen#generate-images-in-one-command
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Get started with ray tracing
I like to dabble in ray tracing from time to time, and there are a couple of resources that I've found invaluable. Check them out! [Ray Tracing in One Weekend Series](https://raytracing.github.io/) [Scratchapixel 3.0](https://www.scratchapixel.com/)



I love to reference this guide every once in a while when I'm doing interior work. It's a great reminder of how to take advantage of a space visually with simple design choices.

Great Podcasts for VFX peeps!
A little contribution to this community- although you probably already heard about Allan Mckay. If not, do check it out! [https://www.allanmckay.com/podcast-list-page/](https://www.allanmckay.com/podcast-list-page/) Hoping to see this instance grow and prosper!
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I was tasked with the modelling and texturing of a kart inspired on a vw bus for a commercial. Modelling done in maya. Textures in substance painter and render in vray ![](https://lemmy.world/pictrs/image/a5bde3f8-0dde-40f5-a9b2-b26cf37901eb.webp) ![](https://lemmy.world/pictrs/image/64fdfa84-4f28-41ab-92e9-519754be4ce2.webp) ![](https://lemmy.world/pictrs/image/ef7b2f14-02aa-4f1b-bdb3-0f4d451e3d59.webp)
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Rigging Peppa Pig in Blender
cross-posted from: https://lemmy.graphics/post/1290 > Again, not mine, but I'm going through old Reddit saves. It's fun to see unique rigs in Blender!

[Resolved] New user signups broken
EDIT: This has been resolved! I discovered earlier today that our SMTP server is not working as expected, so new signups will not work properly at the moment. Please be patient and I will update here when it's fixed!

Screen Space Global Illumination in ThreeJS
GitHub user 0beqz has done a lot of work on a ThreeJS extension called "Realism Effects" that adds SSGI, motion blur, and TRAA to ThreeJS scenes. I'm definitely going to check this out more for my own scenes but I wanted to share for others to enjoy too! [https://github.com/0beqz/realism-effects](https://github.com/0beqz/realism-effects)

A couple great YT channels for modeling
[JL Mussi](https://www.youtube.com/@jlmussi) - A super talented Maya artist with a lot of great tips and tricks videos. Definitely helpful, even if you don't use Maya. [OnMars3D](https://www.youtube.com/@OnMars3D) - Has a great collection of modeling videos. What other YouTubers should I follow?

Topology Guides Website
This site is a treasure trove of info for 3D artists. If you ever need help with topology it's a great place to start - it even has an encyclopedia of terms for beginners!

Kicking off the community with one of my favorite YT channels
I'd love to see this become a hub for us to share some of our favorite Nuke tutorials, resources, gizmos and more. So, to kick us off, I thought I'd link to one of my favorite YouTube channels for Nuke content: Hugo's Desk. If you *haven't* heard of him, Hugo Guerra is a seasoned Nuke compositor with a ton of industry experience, and he spends most of his time now creating educational content, both paid and free. He's especially good for beginners looking to break into the program, as long as you can deal with long Twitch stream replays and sitting through rabbit hole conversations with chat. ;)